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| Player | Next 3 | Pts | Mins | G | A | xG | xA | xGI | +/- | £m | Own |
|---|---|---|---|---|---|---|---|---|---|---|---|
| HUL (H)NEW (A)MCI (H) | 37 | 360 | 1 | 0 | 0.4 | 0.0 | 0.4 | +0.6 | 4.8 | 23.3% | |
| IPS (A)NFO (H)FUL (A) | 34 | 329 | 4 | 1 | 2.7 | 0.5 | 3.2 | +1.8 | 6.4 | 18.6% | |
| HUL (H)NEW (A)MCI (H) | 33 | 360 | 1 | 0 | 1.0 | 0.1 | 1.0 | 0.0 | 8.0 | 24.7% | |
| MUN (A)SUN (H)IPS (A) | 33 | 351 | 4 | 0 | 1.5 | 0.3 | 1.8 | +2.2 | 7.0 | 26.5% | |
| BRE (H)HUL (A)NEW (H) | 31 | 318 | 1 | 1 | 0.5 | 0.4 | 1.0 | +1.0 | 5.4 | 45.3% | |
| LEE (A)IPS (H)SUN (A) | 29 | 360 | 1 | 0 | 0.9 | 0.3 | 1.2 | -0.2 | 5.0 | 11.6% | |
| NFO (A)FUL (H)ARS (A) | 29 | 349 | 4 | 0 | 2.1 | 0.3 | 2.5 | +1.5 | 15.8 | 79.0% | |
| BRE (H)HUL (A)NEW (H) | 28 | 360 | 0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 | 4.6 | 23.2% | |
| BRE (H)HUL (A)NEW (H) | 28 | 331 | 2 | 1 | 1.3 | 0.1 | 1.4 | +1.6 | 5.4 | 1.6% | |
| HUL (H)NEW (A)MCI (H) | 27 | 349 | 0 | 3 | 0.3 | 1.3 | 1.6 | +1.4 | 7.4 | 12.6% | |
| IPS (A)NFO (H)FUL (A) | 26 | 360 | 0 | 0 | 0.1 | 0.1 | 0.2 | -0.2 | 5.5 | 2.6% | |
| SUN (A)LEE (H)NFO (A) | 26 | 345 | 2 | 1 | 1.1 | 0.4 | 1.5 | +1.5 | 6.6 | 5.0% | |
| BRE (H)HUL (A)NEW (H) | 26 | 360 | 0 | 1 | 0.8 | 0.1 | 0.9 | +0.1 | 5.2 | 7.4% | |
| HUL (H)NEW (A)MCI (H) | 24 | 360 | 0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 | 6.2 | 46.7% | |
| MUN (A)SUN (H)IPS (A) | 24 | 286 | 1 | 2 | 1.2 | 0.3 | 1.5 | +1.5 | 6.1 | 7.3% | |
| IPS (A)NFO (H)FUL (A) | 24 | 326 | 2 | 0 | 2.0 | 0.4 | 2.4 | -0.4 | 6.6 | 28.1% | |
| EVE (A)CRY (H)LEE (A) | 24 | 348 | 3 | 0 | 1.2 | 0.3 | 1.5 | +1.5 | 4.9 | 0.9% | |
| NEW (H)MCI (A)BOU (H) | 24 | 323 | 1 | 1 | 1.0 | 1.5 | 2.5 | -0.5 | 5.4 | 1.5% | |
| IPS (A)NFO (H)FUL (A) | 24 | 360 | 0 | 0 | 0.5 | 0.1 | 0.5 | -0.5 | 5.1 | 2.7% | |
| SUN (A)LEE (H)NFO (A) | 23 | 270 | 2 | 1 | 0.5 | 0.4 | 0.9 | +2.1 | 4.9 | 1.5% | |
| ARS (A)BHA (H)CRY (A) | 23 | 355 | 2 | 1 | 1.0 | 0.1 | 1.1 | +1.9 | 5.5 | 1.8% | |
| HUL (H)NEW (A)MCI (H) | 22 | 283 | 1 | 0 | 0.6 | 0.4 | 0.9 | +0.1 | 5.9 | 48.0% | |
| BHA (A)EVE (H)MUN (A) | 22 | 360 | 1 | 3 | 0.9 | 1.1 | 2.0 | +2.0 | 7.8 | 9.2% | |
| NFO (A)FUL (H)ARS (A) | 22 | 290 | 1 | 2 | 0.5 | 1.3 | 1.8 | +1.2 | 7.5 | 4.6% | |
| BOU (H)TOT (A)AVL (H) | 22 | 322 | 2 | 0 | 0.7 | 1.2 | 1.9 | +0.1 | 5.5 | 1.0% | |
| HUL (H)NEW (A)MCI (H) | 21 | 217 | 0 | 2 | 0.0 | 0.5 | 0.5 | +1.5 | 5.4 | 4.6% | |
| SUN (A)LEE (H)NFO (A) | 21 | 353 | 2 | 0 | 1.1 | 0.2 | 1.3 | +0.7 | 8.2 | 52.7% | |
| IPS (A)NFO (H)FUL (A) | 21 | 353 | 0 | 1 | 0.0 | 0.7 | 0.8 | +0.2 | 5.4 | 3.3% | |
| COV (H)BRE (A)LIV (H) | 21 | 355 | 1 | 1 | 0.6 | 0.5 | 1.1 | +0.9 | 6.6 | 6.3% | |
| BRE (H)HUL (A)NEW (H) | 20 | 255 | 0 | 1 | 0.1 | 0.3 | 0.3 | +0.7 | 4.5 | 0.6% |
Top 30 over the last 4 gameweeks with at least 90 minutes, from FPL's match data. Click a heading to sort; "Show more" lists everyone who played.
Show more: everyone who played in this window
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About the player form table
This table shows who's scoring FPL points right now. Choose how many recent gameweeks to look at, from the last one to the last six, then narrow it by position or price. Click any heading to sort.
Points are actual FPL points in the window. xG and xA are expected goals and expected assists: how many goals and assists a player's chances and passes were worth. xGI adds them together.
Over or under is goals plus assists minus xGI. A big positive number means a player has scored or assisted more than his chances suggest, which often doesn't last. A big negative number means he's been getting chances without the returns, which often turn up later.
Next to each player are his club's next three fixtures, coloured by difficulty, so you can see whether his form is likely to continue. Players with fewer than 90 minutes in the window are left out of the main table.
Questions
- How many gameweeks should I look at?
- Four is a good balance: recent enough to show who's in form, long enough that one big haul doesn't dominate. Use one or two to spot a sudden change, such as a new role or a return from injury.
- Why is a player missing?
- The main table shows the top 30 with at least 90 minutes in the window. "Show more" lists everyone who played.
- Where does the data come from?
- From FPL's own match data, refreshed every two hours.